AI Insights · Timothy · April 2025
Top Down Games on iOS in Mexico: Q1 2025 Performance
Explore the trends in downloads, revenue, and active users for the top 5 top-down games on iOS in Mexico during Q1 2025, with insights from Sensor Tower.
In the first quarter of 2025, the performance of top-down games on iOS in Mexico displayed interesting trends across various metrics. Here's a closer look at the top five games and their performance in terms of downloads, revenue, and active users.
8 Ball Pool™ from Miniclip.com experienced a notable decline in weekly downloads, starting at approximately 156K and ending at 24K by the end of March. Revenue also saw a downward trend, with earnings peaking at about $75K at the start of the year and decreasing to around $48K in March. Despite these declines, weekly active users remained substantial, dropping from 1.5M to just over 925K.
Block Blast! by Hungry Studio saw a varied performance in downloads, starting at 35K and peaking at 37K towards the end of the quarter. Active users showed a similar pattern, increasing from 205K to 238K by the end of March.
Among Us! by InnerSloth LLC maintained a relatively stable number of downloads, fluctuating between 34K and 20K. Revenue remained modest, with weekly earnings hovering around $700. Active users showed some fluctuation, peaking at 217K and ending the quarter at 188K.
Color Block Jam from Rollic Games demonstrated a significant increase in revenue, starting from $0 and reaching $25K by the end of the quarter. Downloads steadily rose from a mere 45 to over 30K, while active users increased dramatically from 40 to 118K.
Magic Tiles 3: Piano Game by Amanotes Pte. Ltd. saw a decrease in downloads from 23K to 14K. Revenue remained relatively stable, averaging around $1K weekly. Active users fluctuated slightly, ending at 101K.
These insights into the top-down game category on iOS in Mexico for Q1 2025 are based on data from Sensor Tower, where more detailed analytics can be explored. The trends highlight the varying performances and audience engagement across different games in this category.